AI Insights · Timothy · January 2022
Top 5 City Building Games on Android in South America: Q4 2021
Discover the performance of the top city building games on Android in South America during Q4 2021, including weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top city building games on the Android platform in South America exhibited varied performance metrics. Here’s an overview of the weekly trends in downloads, revenue, and active users for the five leading titles.
Craftheim - Lumberjack Island from CASUAL AZUR GAMES saw its weekly downloads fluctuate, peaking at 173K in early October and ending the quarter at 105K. Revenue was relatively low, with a notable peak of $20 in late September. Active users displayed a downward trend, starting at approximately 199K and ending the quarter at around 140K.
My Town - Build a City Life by My Town Games Ltd had a significant rise in weekly downloads, reaching a high of 98.8K in late October. Revenue peaked at $146 in the same week. Active users grew from 28.5K at the start to a peak of 100K in late October, before stabilizing around 60K towards the end of December.
The Simpsons™: Tapped Out from ELECTRONIC ARTS experienced consistent weekly downloads, hovering around 35K to 43K. Revenue saw a major spike, reaching $11.6K in late November. Active users remained relatively stable, averaging around 260K throughout the quarter.
Megapolis: City Building Sim by Social Quantum Ltd showed steady downloads, peaking at 47K in late October. Revenue fluctuated, with a peak of $726 in late September and another high of $651 in mid-December. Active users remained consistent, averaging around 30K to 45K.
SimCity BuildIt, also from ELECTRONIC ARTS, had steady downloads peaking at 18.3K in late December. Revenue showed an upward trend, peaking at approximately $8.7K in the final week of December. Active users remained strong, averaging around 215K to 241K throughout the quarter.
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